Initialization
File:
All of
the Dogpound configuration information is stored in the dogpound.ini
file in the same folder as the dogpound.exe. This file will be automatically
created after closing Dogpound. The only user editable line in the ini
file is the communication port.
Port
Settings :
By default
the server launches using the port 8888. If you need to change this
you can do so by shutting down the server, then editing the "#Set
Communication Port" line in the dogpound.ini file.
Pool
Manager:
The next
step to setting up the Dogpound server is define pools for the render
nodes. To do so launch the RenderDog Client on all of the render nodes
that will be part of the system. Once those have been successfully launched
and show in the Render Client window, then open the Pool Manager under
Settings/Pool Manager... Right click in the window on the left labeled
"Current Pools" and select "Add Pool". Type the
name of the new pool and hit Enter. Select the Pool to add the render
nodes to, then select the Nodes to be part of the pool and press the
"<-- Add" button. The nodes should now be listed under
the name of the pool. Click here for
additional information on the Pool Manager.
Software
Versions:
Under
the Settings menu select the "Software Settings..." item.
This will open the Software Versions and Locations dialog. Here the
paths to the software locations are defined. To add a version type in
the full path to the executable file that needs to be launched. This
location should be the same on every RenderDog node (i.e. C:\Program
Files\AliasWavefront\Maya5.0\bin\Render.exe). Type in the version name
in the Version Name edit field. Lastly enter the number of launches
this version is allowed to have in the Launch Limit field. This will
restrict this version to however many number of launches are allowed.
This is useful when a limited number of licenses are available. One
all the information is entered, press the "Add Version" button
and the new version should exist in the version list. Now press "OK"
to close the dialog box and the version information will be propagated
out to the clients. Click here for
additional information on the Software Version and Locations dialog.
Log
Settings:
Again
under the settings menu select the "Log Settings..." item.
This dialog allows you to define the directory where the log files will
be kept, the maximum number of logs to keep, and the duration to keep
the log files. Press the "Browse" button to select the directory
that the logs should be created in. The most
important aspect of this is that the Log Files Location needs to be
recognized as the same path on all machines in the system including
machines running Watchdog and Renderdog, as well as the Dogpound server.
What this mean is that if the Dogpound server sees the Log Files Location
as F:\ENG\Logs, then all machines in the system must recognize F:\ENG\Logs
as the same directory. As the RenderDogs will be the clients writing
the logs there is no benefit to having the log directory on the same
machine as the Dogpound server. A possible location for the log directory
is on the file server that the render nodes will be retrieving data
from. Click here for additional
information on the Log Settings dialog.
Helper
Applications:
Lastly
select the "Helper Applications..." item under the Settings
menu. This dialog specifies the locations of applications such as fcheck
and vnc which help to extend the functionality of the Watchdog system.
Click here for additional information
on the Helper Application dialog.