Maya 6.0
Software Rendering Added:
Maya
6.0 changed the way the render command works so there is a new job
type specifically for Maya 6.0 software rendering. Mental ray through
maya, Hardware and Vector rendering to follow soon.
AfterFx
Rendering Added:
AfterFx
has been added as a new job type. Set the software version to point
to the aerender.exe in the Support Files folder of your AfterFx directory.
Command
Line Submission Fixed:
Servers
were not being properly selected from the command line submission
to watchdog. AfterFx and Maya 6.0 Software command line jobs added
as well.
Job Logs
Improved:
The
job logs dialog has been optimized and loading logs is dramtically
faster. 1500 logs now load in under 2 seconds!
The dialog box is now resizeable.
Dogpound
Job Log Settings:
If the
job logs did not have a trailing "/" then watchdog would
not properly recognize the directory. This has been corrected and
no trailing "/" is needed.
Sub-Frame
Stepping for Maya:
The
renumber flag now is added by default to the maya options when a fractional
number is used for the stepping value.
Default action is to use the start frame as the renumber start frame
unless otherwise defined in the options.
Grid View:
Grid
view settings are now retained between Watchdog sessions.
Packet
Time Corrected:
Packet
times begain showing incorrectly after the last revision of the display
system. This has now been fixed.
Job Sorting:
This
was temporarily disabled in the last release but has been reimplemented
in this version.
Lightwave
LWSN setting:
The
hardcoded LWSN flag of "-3" has been removed to make LWSN
compatible with new versions of Lightwave.
The appropriate LWSN type flag (i.e. -3 or -4) should be set in the
software version settings after the exe path.
(i.e. "C:\Program Files\Lightwave_3D\Programs\LWSN.exe -3")
Mental
Ray for Maya:
All
command line parameters are now available through the options dialog.
User has the ability to choose the renderable camera when submitting
job.
Output path and name for .mi files can be set in the options dialog.
Cleanup of .mi files can be toggled on/off.
Sub-Frame
Steppping for Maya:
Sub-frame
stepping has been implimented for the Maya Software renderer.
Users can now submit jobs with a fractional step size. (i.e. .5 and
1.5)
Watchdog
List Views:
The
display of the list views in watchdog have been completely redesigned
to eliminate
problems associated with flickering of the lists, items not retaining
their proper selection
when a sorted list updates, and the scoll bar not holding it's position
between updates.
Submission
Window Pools Fixed:
There
was an issue when more than 100 processors were online, the Submission
window
was not correctly showing the Pools. This has been fixed.
Host List
(View By Machine):
The
host list view has been redesigned to accurataly reflect the proper
number of rdog clients
available on each machine.
Dogpound
Server accepting multiple iterations of the same Renderdog client:
This
was known to happen if a render client became unplugged from the network
and reconnected
before the server recognized the disconnect. Now the server will automatically
close all connections
associated with a duplicate render node name state to allow the RDC
to relaunch a single iteration.
Job Submission:
Definable
Job Name
Per job pool and individual render node selection
Support for simultaneous single and multi-processor jobs
Per job priority
Max slots to use per job
Annotate each job with a custom note
Software specific options supporting all command line flags
Command
Line Submission:
Watchdog
supports command line submission to allow for scriptability of render
launches. This opens up watchdog to launch jobs from within other
applications using script based tools (i.e. MEL).
Job Editing:
On the
fly job editing
Redefine pool and individual render node selection for job
Adjustable job priority
Adjustable max slots to use for job
Pause jobs in progress
Delete jobs from queue
Monitor
Render Farm Status:
View
from Watchdog client or Dogpound server
View by Machine or Renderdog slot
Remote login w/ VNC software installed
Toggle render slot/machine online/offline from watchdog or dogpound
Displays machine statistics on Watchdog and Dogpound
Define
Render Pools:
Server
side GUI for creating /managing render pools
Select render nodes for job by pool and/or slot basis
Monitor
Jobs in Progress:
View
current status and total elapsed time for job
View all or just the user owned packets on farm
View current task, memory, and elapsed time for each packet
Double click to view current frame being rendered using image viewer
helper application
View output of current process from any packet
Kill individual packets
Remote login to machine assigned to packet using VNC software as helper
application
Job Logs:
Server
defined global log directory
Per job specification of none, simple, or detailed logs
Job title, owner, packet host, memory, total time, and date are recorded
View information on a per job, per packet, or total output basis
Job logs can be limited by server through max number of logs and expiration
date
RenderDog
Command Processing Client:
Auto
login to server
Separate application space for each slot (processor)
Dogpound
Server:
Active
monitoring of both Watchdog and Renderdog clients
View connection info and total connection time for client
Remote login with VNC software when defined as helper application
View basic output (faster server response)
View detailed output (useful for debugging server activity)
GUI:
Hide
any combination of views showing only the information that you need
User definable colors for all panes and text
Hide/Unhide background grid
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